In fact I just got the same stuttering plus screen tearing, although in this game tearing is not that noticeable because there is no horizontal scrolling. This is definitely not normal game behavior and again, disabling EFB access from the CPU makes it run perfectly.īefore I found the EFB access from CPU solution I tried running with vsync on and off and it did not make a difference. I have played them quite a bit on the Wii and have never run into issues where the songs become nearly unplayable because the audio and video keep falling out of sync and slowing down for seconds at a time. I'm not home now and can't check but I believe I'm suing 5931 from a few days after the release of Hybrid XFB and have not experience any lockups. I always keep XFB to Ram and Texture because it doesn't degrade my performance but I do normally set EFB to textures only so thanks for the tip. (11-29-2017, 06:58 PM)mstreurman Wrote: Rock Band (3) actually needs EFB/XFB otherwise the band members show as completely black, so that will slowdown the whole game but should nonetheless be still completely playable.I haven't tried playing RB3 in Dolphin but when I do I'll remember this. With Vulkan, turning off vsync makes things run much more smoothly and there is no screen tear. I'm assuming you are using the Vulkan back-end. I see you are using VSYNC, you really need to turn this off (it wont tear) for the GH games it causes a considerate amount of input lag and strange stutters as well.I have played them quite a bit on the Wii and have never run into issues where the songs become nearly unplayable because the audio and video keep falling out of sync and slowing down for seconds at a time. (11-29-2017, 06:58 PM)mstreurman Wrote: There is also the thing that a few Guitar Hero games actually experience stutters on the real hardware because the wii is just a little bit too slow(I have been playing it for waaaaaaay too long on a real Wii / vWii ) (11-29-2017, 06:58 PM)mstreurman Wrote: I know this probably has been asked you many times before but are you using the latest devbuild? Because it should lock up after every song you successfully complete because of a bug (report has already been made) (at least with my generated NAND it does since I cannot reach my original Wii right now to create a good new NAND (I live in a different country now and left my Wii at my Mom's place))\I'm not home now and can't check but I believe I'm suing 5931 from a few days after the release of Hybrid XFB and have not experience any lockups. SelectedHostGame = Mario Kart Wii (RMCE01) MemcardBPath = C:/Users/Arcadius/Documents/Dolphin Emulator/GC/Memor圜 MemcardAPath = C:\Users\Arcadius\Documents\Dolphin Emulator\GC\Memor圜 WiiSDCardPath = C:/Users/Arcadius/Documents/Dolphin Emulator/Wii/sd.raw NANDRootPath = C:\Users\Arcadius\Documents\Dolphin Emulator\Wii ISOPath3 = D:\Disc Images\Wii\Virtual Console This would save at least some users a lot of trouble. At the very least, the wiki should include a comment for each of these games recommending this route for those that have choppy emulation. If the experts think this is a safe enough hack for these music simulation games, it would be beneficial to simply have it enabled in the default games'. I did not notice anything amiss by enabling the hack on this game but can't confidently say it doesn't break anything in any of the other GH or RB games. You may say I have a low-ish PC configuration but I can run pretty much all games full speed with it so I think these games might simply spam the EFB, wreaking havock on the emulated video. This turned out to be the magic bullet: after changing this and recalibrating, I was banging away at the drums, limited only by my own mediocrity, and not by the inconsistent framerate. I spent a good amount of time switching parameters on and/off to no avail, until I chanced upon a comment from one of the testers in the game's wiki page who advised to use the "Skip EFB Access from CPU" (EFBAccessEnable = False) hack. This is an issue I had noticed before and kept postponing it but not being able to play the game normally with my daughter motivated me to address it once and for all. I was trying to play Guitar Hero: Metallica with my daughter today and we were getting frustrated by the choppiness of the video as the notes flowed down the screen, and the audio which kept falling out of timing.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |